[question]Tiger Widgets for Konfabulator?

thx 4 No.95,Good work~~

#282246

@ghost walker, were u still working on the itunes remote for konfab also?

#282303

@ghost walker, were u still working on the itunes remote for konfab also?

Yes I am , wished I had six arms so I could work on 3 at a time but it will come I should be uplaoding the calculator within the hour then do an update to the world clock with prefs on the backside. then I will try to get back to itunes.If anyone can supply screenshots of the unit convertor front and back that would be nice.

#282328

Please ignore Pooky.

We DO want them to mimic Tiger.

Otherwise, what's the point?

Great job on the three you've completed so far.

#282329

I take that as a big complement coming from you Duckie.

#282338

Well, if it helps bloat your head any more, these are the only 3 I use.

;)

That is until you release the rest.

Keep us informed of your progress.

Oh, and is the translator using babelfish?

If so, does it have an option for English to Swedish(and vice versa) that you could add?

#282341

@Duckie Yes it is and I will look and see.

#282348

No no, don't take me wrong: I wasn't asking for no close buttons at all, only an option to remove them, like you've done in the translator widget. GREAT work :)

#282352

Good to hear, Pooky.

I am glad you cleared that up.

#282353

Excellent, i love the way it can minimize and snap to the screen edge! Another Great job Ghostwalker

#282391

Ghost: no unitconverter resources needed, I have them all already.

Unit converter may be up tomorrow. Also, I hope that 'iTunes widget' is Windows Media Player compatible (the iTunes part in the name merely being a reference to the mac version).

If not, guess I'll have to make that, too.

Oh, and about the close buttons: at the moment we have no widget dock, and so we can't do that exactly. Maybe in Konfabulator 2, if the "Improved Communication" is as good as the official site says it is, we should be able to interact with other widgets on screen a lot better.

#282392

Holy cow, you guys are fast!

#282393

Saladin, I was wondering if you could help me add two cities to the clock widget. I wanted to add the cities of Auckland and Christchurch, both in New Zealand. What do I need to put in to the code line, similar to ["Darwin, Northern Territory", "570", "12.47", "S", "130.83", "E", ""];

Thanks

#282405

weeeattthherrrr

#282427

Wow. Ghost...I love you. These widgets look marvelous

#282440

These are great Ghost, thanks! Can you possibly decrease the memory usage? I'm getting like 10 MB per widget. :slant:

#282447

**nevermind

carry on

#282450

hey, its not just ghost walker doing this :P

Unitconverter is working perfectly :) I think I can release it later on. (Unlike the other widgets, this is built from scratch and a modified GUI version will be availble on the Widget Gallery)

After that, its the choice of the weather or the calendar... which do you want (to all)?

#282470

Yes dont give me all the credit Saladin has worked hard on these with me. As for the world clock there are just to many cities to place in the drop down menus so Im asking for the top ten cities you would like to have per continent.The rest will be in the K-prefs' And as for memory when we get them done maybe we can go back and clean them up a bit but they use alot of graphics thats why the memory usage.

#282476

The 10 north american cities Ive added are

Anchorage_Alaska

Calgary_Alberta

Toronto_Ontario

Ottawa_Ontario

Washington_D_C

Saint_Louis_Missouri

Miami_Florida

Los_Angeles_California

Denver_Colorado

Indianapolis_Indiana

I can see this update to the world clock is going to take awhile though.

#282509

The 10 north american cities Ive added are

Anchorage_Alaska

Calgary_Alberta

Toronto_Ontario

Ottawa_Ontario

Washington_D_C

Saint_Louis_Missouri

Miami_Florida

Los_Angeles_California

Denver_Colorado

Indianapolis_Indiana

I can see this update to the world clock is going to take awhile though.

If i were you, I might consider adding New York and Chicago to that list as they are pretty big cities. But your call.

Also, not sure if you or Saladin saw my ealier post, but I was wondering if you could help me add two cities to the clock widget. I wanted to add the cities of Auckland and Christchurch, both in New Zealand. What do I need to put in to the code line, similar to ["Darwin, Northern Territory", "570", "12.47", "S", "130.83", "E", ""]; I know the last four parts are latitude and longitutde, but how bout where it says "570". If you want, you can just give me the two lines of code needed for both cities, because I'm not sure what website you pulled the coordinate information from too.

#282528

Question for Ghostwalker and Saladin:

IU have a tooltip that is coded to fade in on mouseover and out on mouseout.

I want to change it to always stay visible and not fade out.

Any code that you can give me to help with this?

Here is the code I am speaking of:

function mouseOver(item, wp){
if (wp == ''){wp = "Prog";}

if (wp == "Prog"){
thisItem = item;
hoverDesc.hOffset = 0;
hoverDesc.fade(0,255,1);
hoverDesc.data = progList[thisItem].tooltip;


progAction[thisItem].vOffset -= (grownWidth - iconWidth)/2;
progAction[thisItem].hOffset -= (grownWidth - iconWidth)/2;
progAction[thisItem].height = grownWidth;
progAction[thisItem].width = grownWidth;
progAction[thisItem].zOrder = 15;
progAction[thisItem].tooltip = '';


progList[thisItem].vOffset -= (grownWidth - iconWidth)/2;
progList[thisItem].hOffset -= (grownWidth - iconWidth)/2;
progList[thisItem].height = grownWidth;
progList[thisItem].width = grownWidth;
progList[thisItem].zOrder = 15;
progList[thisItem].tooltip = '';

hwidth = hoverDesc.width*1;
coffset = progList[thisItem].hOffset
newOffset = coffset + (grownWidth / 2) - hwidth/2;
hoverDesc.hOffset = newOffset;


progDeleteImage[thisItem].opacity = 255;
progDeleteImage[thisItem].zOrder = 16;
progDeleteImage[thisItem].hOffset += 5;
progDeleteImage[thisItem].vOffset += 10;

progPrefImage[thisItem].opacity = 255;
progPrefImage[thisItem].zOrder = 16;
progPrefImage[thisItem].hOffset += 5;
progPrefImage[thisItem].vOffset += 10;

}
else if (wp == "Widget"){
thisItem = item;
hoverDesc.hOffset = 0;
hoverDesc.fade(0,255,1);
hoverDesc.data = widgetList[thisItem].tooltip;


widgetAction[thisItem].vOffset -= (grownWidth - iconWidth)/2;
widgetAction[thisItem].hOffset -= (grownWidth - iconWidth)/2;
widgetAction[thisItem].height = grownWidth;
widgetAction[thisItem].width = grownWidth;
widgetAction[thisItem].zOrder = 15;
widgetAction[thisItem].tooltip = '';

widgetList[thisItem].vOffset -= (grownWidth - iconWidth)/2;
widgetList[thisItem].hOffset -= (grownWidth - iconWidth)/2;
widgetList[thisItem].height = grownWidth;
widgetList[thisItem].width = grownWidth;
widgetList[thisItem].zOrder = 15;
widgetList[thisItem].tooltip = '';

widgetPrefImage[thisItem].opacity = 255;
widgetPrefImage[thisItem].zOrder = 16;
widgetPrefImage[thisItem].hOffset += 5;
widgetPrefImage[thisItem].vOffset += 10;

hwidth = hoverDesc.width*1;
coffset = widgetList[thisItem].hOffset
newOffset = coffset + (grownWidth / 2) - hwidth/2;
hoverDesc.hOffset = newOffset;


}

}

/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////

function mouseOut(thisItem, wp){
if (wp == ''){wp = "Prog";}

if (wp == "Prog"){
progList[thisItem].vOffset += (grownWidth - iconWidth)/2;
progList[thisItem].hOffset += (grownWidth - iconWidth)/2;
progList[thisItem].height = iconWidth;
progList[thisItem].width = iconWidth;
progList[thisItem].zOrder = 1;
progList[thisItem].tooltip = hoverDesc.data;


progAction[thisItem].vOffset += (grownWidth - iconWidth)/2;
progAction[thisItem].hOffset += (grownWidth - iconWidth)/2;
progAction[thisItem].height = iconWidth;
progAction[thisItem].width = iconWidth;
progAction[thisItem].zOrder = 2;
progAction[thisItem].tooltip = hoverDesc.data;


hoverDesc.fade(255,0,1);
hoverDesc.data = '';

progDeleteImage[thisItem].opacity = 0;
progDeleteImage[thisItem].zOrder = 0;
progDeleteImage[thisItem].hOffset -= 5;
progDeleteImage[thisItem].vOffset -= 10;

progPrefImage[thisItem].opacity = 0;
progPrefImage[thisItem].zOrder = 0;
progPrefImage[thisItem].hOffset -= 5;
progPrefImage[thisItem].vOffset -= 10;
}
else if (wp == "Widget"){
widgetList[thisItem].vOffset += (grownWidth - iconWidth)/2;
widgetList[thisItem].hOffset += (grownWidth - iconWidth)/2;
widgetList[thisItem].height = iconWidth;
widgetList[thisItem].width = iconWidth;
widgetList[thisItem].zOrder = 1;
widgetList[thisItem].tooltip = hoverDesc.data;


widgetAction[thisItem].vOffset += (grownWidth - iconWidth)/2;
widgetAction[thisItem].hOffset += (grownWidth - iconWidth)/2;
widgetAction[thisItem].height = iconWidth;
widgetAction[thisItem].width = iconWidth;
widgetAction[thisItem].zOrder = 2;
widgetAction[thisItem].tooltip = hoverDesc.data;

widgetPrefImage[thisItem].opacity = 0;
widgetPrefImage[thisItem].zOrder = 0;
widgetPrefImage[thisItem].hOffset -= 5;
widgetPrefImage[thisItem].vOffset -= 10;


hoverDesc.fade(255,0,1);
hoverDesc.data = '';
}
}

#282534

th_dashboard_dock_beta2.jpg

This is what I am trying to accomplish.

A Dashboard launcher.

It is set to appear only when the hotkey (in this case, F8) is pressed, just like Dashboard.

#282535

calculator ~~~~ "." ="," ","="." ????a mistake?

#282543