i found these screenshots of windows longhorn 64bit beta
(second one is near from brushed theme)
Link to Winbeta forum for screenshots here
It will be nice if this can be ported 
i found these screenshots of windows longhorn 64bit beta
(second one is near from brushed theme)
Link to Winbeta forum for screenshots here
It will be nice if this can be ported 
yuckkkkk
meh. icons still suck...gui isnt my stlye...on the upside it is 64bit...
The theme in Longhorn is called Slate, and there have been many ported to XP... search http://www.themexp.org
It looks the same as the normal 4051 build...
Lets not make this into another longhorn bash thread.
yeah, i agree. i mean, when Longhorn is out, youll be able to do things to the GUI that even surpass the real OS X's capabilities anyhow
Longhorn will be the answer to true OS X- class GUI emulation ![]()
Originally posted by Scott W.@Nov 30 2003, 04:46 AMyeah, i agree. i mean, when Longhorn is out, youll be able to do things to the GUI that even surpass the real OS X's capabilities anyhow
Longhorn will be the answer to true OS X- class GUI emulation
![]()
No, you'll be able to do things to everything that surpass the real anything. Four words: Aero, Avalon, WinFS, Indigo.
Does anyone have any links to some in-depth information of what will be in Longhorn so I can have a serious look?
(And I thought currently LH was pre-beta? It's years away from completion..)
Originally posted by es.xxi@Nov 30 2003, 12:06 PMDoes anyone have any links to some in-depth information of what will be in Longhorn so I can have a serious look?
(And I thought currently LH was pre-beta? It's years away from completion..)
It is pre-beta.
MSDN's Longhorn Developer Center is good for very in-depth technical articles on how to make use of features of Longhorn, and exactly how things work.
WinSuperSite is good for a much more "down to earth" view of Longhorn, with very accurate (and unbiased) information about it's capabilities.
Cheers Stevie (and I was referring to donzee's use of the term "beta" in case you thought I meant you).
Hate to disappoint you Stevie, but Paul Thurrott is one of those people who likes to spread rumours about MS beta software... Such as all of the "mr. hankey" he said last year about Longhorn having a 3D Shell (which it doesn't, and never will do).
Also, he was one of the prime originators of the rumour that WinFS replaces NTFS entirely - which again, it does not.
WinSuperSite is okay for screenshots, but for information, I'd suggest looking elsewhere.
BOFH, technically, the longhorn ui IS 3D. this is because it uses the Direct3D architecture AND it used texturized polygons to draw windows. that's it. eventually, an application CAN simply draw 3d meshes on the desktop (technically) and (also technically) place windows on meshes making them look un-planar. i dont think microsoft will ship any program that does that. but SURELY there will be programs that do that lol
i'm expecting the best from longhorn.
Originally posted by Menge+Nov 30 2003, 07:51 PM-->QUOTE(Menge @ Nov 30 2003, 07:51 PM)BOFH, technically, the longhorn ui IS 3D. this is because it uses the Direct3D architecture AND it used texturized polygons to draw windows. that's it. eventually, an application CAN simply draw 3d meshes on the desktop (technically) and (also technically) place windows on meshes making them look un-planar. i dont think microsoft will ship any program that does that. but SURELY there will be programs that do that loli'm expecting the best from longhorn.
Actually, all windows are treated as meshes in the current Lab 6 builds, and I agree - Longhorn will be good.
I don't even understand why winbeta even bothered posting screenshots, it looks exactly the same...
someone made Internet Explorer that looks exactly like the one in the screenshots. It's in it's alpha stages BUT, it loads pages faster.
He's even gone and called it Internet Explorer 6.05 (uh-oh)
If someone wants it, I'll upload it.
No, a 3D GUI means that the interface itself is modelled in three dimensions, á la Quake III. All Longhorn does is use Direct3D (DirectX .NET) as a hardware-accelerated compositing engine, in much the same way that OS X uses Quartz Extreme.
Originally posted by amnesia@Nov 30 2003, 07:26 PMsomeone made Internet Explorer that looks exactly like the one in the screenshots. It's in it's alpha stages BUT, it loads pages faster.
He's even gone and called it Internet Explorer 6.05 (uh-oh)
If someone wants it, I'll upload it.
i want it bad... ![]()
Originally posted by BOFH@Nov 30 2003, 09:38 PMNo, a 3D GUI means that the interface itself is modelled in three dimensions, á la Quake III. All Longhorn does is use Direct3D (DirectX .NET) as a hardware-accelerated compositing engine, in much the same way that OS X uses Quartz Extreme.
At present Longhorn uses Direct3D as a compositing engine, yes. The APIs, however, are quite capable of directly using full Direct3D functionality. Oh, and let's not get into an argument about Longhorn, DirectX, and .Net...
I do develop using all three, after all...
Oh, and comparing Quartz Extreme to Avalon is like comparing GDI+ to Quartz Extreme.