I got shadow to work. Now I'm adding it as an option. Hope to make it available soon.
Torrent Docklet
@proenca:
Hey don't post secret stuff!
(just kidding, he is reminding me of a previous post).
Sorry proenca I hadn't read it (the edit). I had already noticed some differences, didn't know they were so big.
This may or may not be related to WinPCap or the way I'm counting the bytes, just know for sure it's always less than the real bandwidth.
@ghostwalker:
Added support for shadows:
http://www.matiasmoreno.bbt.net.ar/bandwid...-2008-01-21.rar
Let's see:
Shadow=0 means no shadow
Shadow=1 means yes, put a shadow
ShadowX, ShadowY is the shadow offset in pixels. So ShadowX=0 and ShadowY=0 will put shadow exactly behind the text.
ShadowColor is... well... the shadow's color ![]()
ShadowBlur is how much to blur the shadow. 1 or less means no blur at all, 2, 3, 4, 5, ... will give more and more blur.
All these settings apply for each download and upload by separate (i.e. each one has it's own shadow settings).
I'm testing your skin package, it looks pretty good!
Ok, uploaded my last update by this night: (it's 12:44 a.m. here)
http://www.matiasmoreno.bbt.net.ar/bandwid...008-01-21-b.rar
It fixes the long delay experienced when switching between skins (seems to be a WinPCap issue, I had to make the docklet more inteligent to not switch ports when no port is changed at all).
Edit:
Oh my! I don't remember if I zipped Ghostwalker skins with this release. Sorry. (not intended to put them unless Ghostwalker authorizes me).
(not intended to put them unless Ghostwalker authorizes me).
By all means be my guest.
@Husaini HB
If you look at a previous post you will find the skins I did (unless of course they are packed with the new update) in it you will find reflected and non reflected Transmission skin, should work for you. I will be updating them though now that there is support for shadowed text.
Thank's,Ghostwalker,I know there are 2 transmissions icon,but the black bg for the KB they,are to black for me and too big,and there is no shadow on that icon,please could you just edit mine to make the reflective,or if you don't mind make a new one but with the same with mine,thank's Ghostwalker,appreciated
Oh,ghost !,he he,thank's,Ghostwalker,thank's a lot man !
@Matonga
Just noticed your color value is 8 digits long photoshop and my color picker have 6. When this color is used it does not display
#FF0000
if I just add 2 zero's so that it is 8 digits then I get the color black instead of red, Is there something I don't know about how to choose the text color?
I see I misread the colours.
It was intended to be:
#aarrggbb
(where aa is alpha / transparency, rr is red, gg is green and bb is blue).
So your color is right, just prepend another FF to it: #FFFF0000.
Better yet, just do nothing and I'll update this stuff to accept 6 digit colours.
Edit:
http://www.matiasmoreno.bbt.net.ar/bandwid...008-01-21-c.rar
Oh it kills itself at exit (and tries to launch your default debugger), I'm trying to solve it.
It seems to kill itself and the dock after long runs, at dock exit or docklet removal.
For some reason shadows are working good on downloads but uploads the text is not in sync with the shadow will try to get screenies to show what I mean but for now have to go to work(make Money).
Stay in sync? It does a complete mess here! (I hadn't test it, as I'm using same algorithm for both... somehow it works wrong on second run in same frame).
BTW I'm back from making money (working).
Edit:
Ok, got it working!
http://www.matiasmoreno.bbt.net.ar/bandwid...008-01-21-d.rar
Tip: FillChar/memset don't seem to play ok with GDI+.
This doesn't work: (???)
GetMem (pixels, width*height*4);
FillChar (pixels^, width*height*4, 0);
bitmap := TGpBitmap.Create (width, height, width*4, PixelFormat32bppARGB, pixels);
graphics := TGpGraphics.Create (bitmap);
...
This one does:
GetMem (pixels, width*height*4);
bitmap := TGpBitmap.Create (width, height, width*4, PixelFormat32bppARGB, pixels);
graphics := TGpGraphics.Create (bitmap);
graphics.Clear (0);
...
So, instead of manually clearing the pixels (which behaves as if nothing had been done, and I can tell for sure FillChar is not the problem), instead of that I have to call graphics.Clear (0); which undoubtely will perform faster but anyway I'm very surprised about this behavior.
Hei Matonga, I really like to use it, but if I try, RocketDock crashes
Installed newest WinPCAP but nothing... I am really confused now, any suggestions?
It crashes on startup? When you close the dock? When you remove the docklet? Does it crash with an error message or just disappears?
No, if I add the docklet to the dock, the dock freezes for about 10 seconds and then crashes, when I try to start the dock again, it crashes again. Then I deleted the docklet folder and the dock is working...
I'm back from making money also (printing it).
seems your link is down so I cant test it on RK.
I'm back from making money also (printing it).seems your link is down so I cant test it on RK.
here's a mirror buddy -> http://johnproenca.com/idisk/uploads/publi...008-01-21-d.rar
working good on RK
any plans to release it for Vista eventually?
I already told you that it fails
--> http://www.aqua-soft.org/board/showpost.ph...83&postcount=68
here's a mirror buddy -> http://johnproenca.com/idisk/uploads/publi...008-01-21-d.rar
some copy of tomato.png is corrupt -> unexpected end of archive
please look into it
i wanna use this stuff....
mm. its working fine, just the tomato skin is corrupt i think!
BRILLIANT APP.... Cheers to all of you for making it ![]()
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