First I just wanted to say that i have been having hosting problems. Let me explain. First off I was on one host, this host was in an academic server room though. I got moved to a host that was going to be permanent. But some warez monkey on the same host took all our bandwidth making my site n/a for a few days.
I was going to migrate back to the old host but now that server is n/a too. We got another new host but it is having issues so it might be some more time before my site is back again (notice my sig file and av is gone).
Ok now I'm going to rant a little on apple's new stuff. Just my opinions, don't get mad or anything.
The 2 things that impress me the most in the new OSX is: the fast user switching animation and the expose feature. I'm playing devil's advocate when I say this but there is no reason why longhorn when finalized won't be able to do those effects if desired. I mean everything is mapped onto polygons there is no reason at all why when you log into another account why it cannot be rendered offscreen and be switched around with the other when switching with any effect that you want.
The expose feature is kinda neat looking. I see it as a natural consequence of having a 3d desktop. This effect would be easy to do with any 3d desktop. And they can be actual windows that have a different action when you click on them rather than being snapshots of windows. So naturally they show changes in the window. The same thing applies to windows that go to the dock that's why you can have a video playing in the dock on OSX.
The dimension shell by nivenh was to have a feature kind of like that (on a 2d desktop no less, but with this 3d overlayed). All inactive windows would turn to snapshots when minimized and shrink to the background.
Pagers on linux aren't really like that especially since the windows get put offscreen rather than small in the background. The E pager for example takes small snapshots for the pager (the active desktop updating in real time) but that's not quite like expose. The icon box is more like the dock minus application launching and running tasks on the left. Other wm's and de's have graphical pagers but not icon boxes per say. And they use the snapshot method rather than the 3d method.
I am happy to see Apple starting to take advantage of the OpenGL aspect of quartz extreme and I look forward to seeing how this evolves. You can bet that MS will borrow\copy\steal these things (effects) being as longhorn is coming out in 2005. However at this point it is premature to compare longhorn and the new OSX. The effects however spank XP so if you must have them NOW you should get OSX when panther comes out.
About the new case I like it but I kind of don't like the grills. They are growing on me though. I was suprised that they would go with something more square than the previous one and more grey. It's almost like stepping backwards a bit. I guess I have to see this in person though.
I think though it's all good but a little under the standard they have set with previous releases. The new aqua appearence however I'm not happy with I hope they tweak it a lot between now and when they release it. I mean I was ok with the plastic buttons for brushed but THIS, well I'm not for it. I truly think they should hire Max Rudberg if THAT is what they are going with. Thankfully we have 3rd party themers. I think themes will probably have to be updated for panther though.
Well anyway, I still think it's a solid update especially after you replace the theme. And when it comes out it won't be a better time to get a Mac.
However, I don't think the PC will be standing still as I've mentioned before those features are a natural consequence of a 3d desktop if they are not included by default with longhorn it shouldn't be too hard to add them by a third party due to the nature of the desktop. The Mac has a future, the PC has a future too, and they are becoming more and more alike especially with peope such as the ones here who customize their computers.
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