Mods's I'm not sure exactly where something like this would go but this was the best I could do
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I use Xcode for writing numerical code in C++ but when I try to compile the same code in Windows XP, (Bloodshed), Salford C++ compiler and Visual C++ I keep getting errors. The Salford compiler compiles the code but gives me execution errors. Visual C++ and Bloodshed gives me weird errors ( i.e. Visual C++ thought "cout << " was a undeclared function) when compiling. What I'm thinking is casuing the problem is the way I'm starting out my source code.
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# include
# include
# include
using namespace std;
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So does anyone have any others idea's and does anyone have a solution to my dilemma. Pretty much I would like to use both macs and pc's to compile the same code
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