Core Image is the feature of Mac OS X Tiger, you know. Don't you? See this, if you don't.
Well, I've been looking for such graphic system for Windows for a long time.
I think it should be based on DirectX. I can use it, but all I need is to work with graphics usually and to have most of the Image Units that Core Image offers. I hoped GDI+ is such a lib, but it only offers more easy drawing with C++ classes in base (not flat API functions, though classes are built on ones). And also it doesn't have a hardware acceleraion, it's tooo slow for some works.
So maybe someone knows GPU-accelerated high-level graphic libs (I prefer programming in Delphi)?
Or, if there's no such lib, maybe someone would like to help me write it?
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