First Screenshots !

Hi guys, it's 3am here. Here are the first screenshots of the 3D engine.

Note: Fullscreen Anti-Aliasing and Bilinear Filtering were OFF.

1

2

3

Hope you like that :)

siwu

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Post edited. Thumbnails please :cry:

-Pe7er

#134680

pretty cool, are you going for what Sun Java is going for? I was told that Longhorn already has this implemented.

#134684

not too shabby, i think it may be safe to say that the genie effect may be nearer than we think

#134685

Siwu is so getting a wiki page. :P

#134686

Originally posted by XJOSHATTACKX@Mar 25 2004, 04:05 AM

pretty cool, are you going for what Sun Java is going for? I was told that Longhorn already has this implemented.

Well, for sure this thing will deprecate with Longhorn, because Longhorn is built on direct3d9.

About Sun's Looking Glass (I think it's what you're talking about), no, because currently, thoses are only screenshots.

But in Longhorn, such manips like Looking Glass will be possible.

#134688

I remember there was a software called madotate. Just an analogy.

#134699

It looks kinda ugly to be completly honest. I assume that the final will have some much cooler effects then that. Cant wait for the final, any date range you could give us by chance?

#134753

Originally posted by lostspyder@Mar 25 2004, 07:16 AM

It looks kinda ugly to be completly honest. I assume that the final will have some much cooler effects then that. Cant wait for the final, any date range you could give us by chance?

Note: Fullscreen Anti-Aliasing and Bilinear Filtering were OFF.

Don't forget that !

I'll post shots with it, it's much nicer ;)

Well, if you talk about the pixelisation stuff :)

#134781

has this a relationship with this SUN/Java demonstration (Looking Glass Project)?

look here (video demonstration)

#134785

Originally posted by donzee@Mar 25 2004, 08:25 AM

has this a relationship with this SUN/Java demonstration (Looking Glass Project)?

look here (video demonstration)

Considering

a) Siwu is doing the progect for free

B) the sun thing is on unix machines and this is clearly windows

c) ive got cookies

no

#134791

!! good !!

someone knows whats should be the minimum requirement for this ?

#134796

ummm....i think you need a computer ;)

#134854

:lol::lol::lol::lol:;)

no, because i have many problems in 3D with my GeforceFX 5600

and i look for a good ATI card

#134858

:woot: , lookin good (Y)

@sen: that prog is pretty awsome

#134859

Originally posted by donzee@Mar 25 2004, 01:18 PM

:lol:  :lol:  :lol:  :lol:  ;)

no, because i have many problems in 3D with my GeforceFX 5600

and i look for a good ATI card

wow, the quote button was way way over to the right.

@donzee i have the fx5600, what does your do, mine has a .5 second freaze every 3

seconds when im playing gamez nstuff, but i thought that was cuase of my mother

board. i cant turn off the onboard videocard, and i thought the 2 were conflicting and

cauaseing the glitch.

@siwu what are the applications for this app? is it going to immitate what the genie

effect does on a mac. so when u close/min/max it will look all cool?

just wondering.

#134878

Nothing really new here, been done serveral years ago, (4-5 years???) and it was freeware back then. 2 Apps came across the skinning communitity and the litestep shell areas back around 1999-2000. They ran on Win98!!!! People used it for effect on opening and cosing windows when running custom themes. I even remember one even coming on Boot magazine (Maximum PC now) as freeware on the CD that came with the magazine.

Interesting to see if this does anything new, or brings something new to what already was created years ago.

#134894

your getting it wrong, this is one of the ground stones for expire

right now it takes a window (any window on your desktop), and creats a 3d version of it at the exact position on your screen

once we add that to the bit of code we already have to capture all the viewable window, it recreats a sort of 3d version of your desktop. The idea is to have multiple animation options for when you call up the expose functions

for example you could have the "classic" expire by just moving the windows around, no 3d effect at all, but you could have some more complex animations like adding rotations to the movments and so on !

We want expire to be functional AND look sexy :rolleyes:

hope this cleared stuff a bit up for some of you

#134939

ps : of course the engine can be used for other thing appart from expire, but right now the main focus is expire itself ;)

#134940

True, this engine only provides a framework to build expire on. And not only for us, remember what we said about the SDK and the plugins features :)

We still have to discuss about it, but some code is already working (the screenshots) and I tell you, you wouldn't have to a killer coder to dev your own expire plugins :)

#134952

lookin awesome... i cant wait to see the end result. Tear 'em up team (Y)

#134960

pretty nice!!!. I cant wait!

#134977

Ammmazzing work, even with AA off those shots impress me guys!

keep it up!!

-bolero

#135102

In that first pic why is the scrollbar like that. Did directx9 do that or is this just a sample screenshot that was used for the texture?

Edit: Doh. Was IE shrinking it that made some funny colors appear in the scrollbar area.

_JD_

#135134

pretty cool!

you know what also can be done to improve the aliasing on the edge of the screenshots ? the screenshots could have a 1px transparent border around them and the bilinear filtering would take care of smoothing it with what's behind when in diagonal (kinda faking FSAA)

dunno if u thought that in the future, but anyway :P

#135158

ahh micro$oft disses the entire presentation! i love it! :lol:

#135210