[release] Sinapse v0.1
#44
Posted 10 January 2005 - 04:43 AM
So far i really like it. :cool:d
I've notice a weird thing. It might be because I don't know what I'm, doing, or its a bug. When I try and adjust the corner sizes for the right size, every time I deselect the corner it goes down by 1% the left does this two, but only after selling it once.
Also, when I ran it first it was on my desktop (mainly because I had no idea if I would keep it) so when I saw that this was cool and i wanted to use it, i moved the folder and the program stopped running. It was looking for a resource that it could not find at the previous location. Why isn't the location "/scripts/Siwu_test1.xml" instead of "C:location of folder on first run/scripts/Siwu_test1.xml" Not really a major problem, but it is a bug.
EDIT i just found about the 3dness. Cool!! Oh, maybe this would be neat, not useful, but neat. How about on the right click you control the rotation, so that when you move the mouse the window moves, on release it goes back to normal. It would look cool and be fun to mess around with, but I can't see any practical application to it.
I've notice a weird thing. It might be because I don't know what I'm, doing, or its a bug. When I try and adjust the corner sizes for the right size, every time I deselect the corner it goes down by 1% the left does this two, but only after selling it once.
Also, when I ran it first it was on my desktop (mainly because I had no idea if I would keep it) so when I saw that this was cool and i wanted to use it, i moved the folder and the program stopped running. It was looking for a resource that it could not find at the previous location. Why isn't the location "/scripts/Siwu_test1.xml" instead of "C:location of folder on first run/scripts/Siwu_test1.xml" Not really a major problem, but it is a bug.
EDIT i just found about the 3dness. Cool!! Oh, maybe this would be neat, not useful, but neat. How about on the right click you control the rotation, so that when you move the mouse the window moves, on release it goes back to normal. It would look cool and be fun to mess around with, but I can't see any practical application to it.
#46
Posted 10 January 2005 - 11:41 AM
I´ve installed in home and... woa! 0.1 and already usable!!!
Smooth animations, just amazing and beatifull... i agree that interface should be improved a little, but it´s amazing anyway. Sadly, here in my job didn´t worked (the computer is almost the same as home, only for the video, that is a GeForce 4 MX 4000 here). Got a Crash windows... but nothing comes up when i click "HERE".
Smooth animations, just amazing and beatifull... i agree that interface should be improved a little, but it´s amazing anyway. Sadly, here in my job didn´t worked (the computer is almost the same as home, only for the video, that is a GeForce 4 MX 4000 here). Got a Crash windows... but nothing comes up when i click "HERE".
#47
Posted 11 January 2005 - 03:54 AM
Been playing around with Sinapse on different computers...sadly on my laptop (1920x1200 resolution, GeForce4 4200 Go), Sinapse really lags too much to be used regularly. On my bf's however (1024x768, GeForce 5200), Sinapse is as smooth as butter. Really really usable. I tested and the vast majority of the difference seems to be attributable to the large resolution difference. When I lower my res to 1024, Sinapse runs smoothly.
Is there any way you can improve something so that Sinapse doesn't suffer as dramatically from increased resolutions? (I know obviously it won't be 100% as fast).
Is there any way you can improve something so that Sinapse doesn't suffer as dramatically from increased resolutions? (I know obviously it won't be 100% as fast).
#48
Posted 11 January 2005 - 04:17 PM
Autumnmist said:
Been playing around with Sinapse on different computers...sadly on my laptop (1920x1200 resolution, GeForce4 4200 Go), Sinapse really lags too much to be used regularly. On my bf's however (1024x768, GeForce 5200), Sinapse is as smooth as butter. Really really usable. I tested and the vast majority of the difference seems to be attributable to the large resolution difference. When I lower my res to 1024, Sinapse runs smoothly.
Is there any way you can improve something so that Sinapse doesn't suffer as dramatically from increased resolutions? (I know obviously it won't be 100% as fast).
Is there any way you can improve something so that Sinapse doesn't suffer as dramatically from increased resolutions? (I know obviously it won't be 100% as fast).
In fact, there is a way to do this, but the graphics won't be as sharp as in the native resolution. The technique is to create let's say a 1024x768 device, and then extend it to 1920x1200. I'll have to look into it though...
#49
Posted 11 January 2005 - 11:21 PM
Actually, most of my problems seem to be resolution-related as well. My laptop is at 1400x1050, but when I decreased it to 1024x768 or even 1280x1024, Sinapse was MUCH smoother. I never knew some of the sliding/rotating animations were even there because I had been using it at 1400x1050.
Unfortunately, as much as I love Sinapse, I am not willing to change my resolution just for this one program. I hope that in one of the future versions of Sinapse you find a way to make it compatible with all resolutions, as I really, really love the program.
Unfortunately, as much as I love Sinapse, I am not willing to change my resolution just for this one program. I hope that in one of the future versions of Sinapse you find a way to make it compatible with all resolutions, as I really, really love the program.
#51
Posted 13 January 2005 - 01:44 AM
Yeah, when I decrease my resolution, it works much better.
As for my earlier problem, sometimes this program works and sometimes it doesn't
. .Net 2.0, or something, has slowed my computer down a heck of a lot, though.
When this is working, and at the proper speed, this is a great program. I know how hard it is to code software for so many different video cards, and I can tell you've done great work.
Thanks!
-NC
As for my earlier problem, sometimes this program works and sometimes it doesn't
When this is working, and at the proper speed, this is a great program. I know how hard it is to code software for so many different video cards, and I can tell you've done great work.
Thanks!
-NC
#53
Posted 13 January 2005 - 10:09 AM
Autumnmist said:
Siwu, this isn't really my area of expertise, but maybe there's some way to refine your algorithms so that the performance decrease at higher resolutions isn't as dramatic without having to "fake" a 1024 device and expand it out to higher resolutions?
The problem with really large resolutions is that the 3D card don't handle them very well, combined with the fact that you have 1:1 textures, the result is what you experience right now: slow. The workaround would be to allow the card to render less pixels, hence increase the performance. I'm sure you don't play games at 1920x1200
#54
Posted 13 January 2005 - 05:11 PM
The app runs great on my laptop, as Autumnmist stated, "smooth as butter!" The only issue I have is that most of the times I hibernate my laptop (which I do quite frequently), Sinapse crashes when I bring it back up again. Regardless of that error, I will say that this is the first Expose clone that I find can really be added to my normal set of apps and used regularly. Pretty stable, and quite attractive. I'll post the error log next time it crashes.
System information:
-------------------
Machine Name: *****
OS Version: Microsoft Windows NT 5.1.2600.0 Service Pack 2
Manufacturer: Dell Computer Corporation
Model: Inspiron 5150
System Type: X86-based PC
Total RAM: 511MB
Processors Count: 2
-Mobile Intel® Pentium® 4 CPU 3.20GHz at 3189Mhz
-Mobile Intel® Pentium® 4 CPU 3.20GHz at 3189Mhz
Bios: DELL - 27d4071e
Current Date/Time: 1/13/2005 1:38:28 PM
TimeZone: ****
Graphic information:
--------------------
Device: 0
Name: GeForce FX Go5200
GDI Name: .DISPLAY1
Display Mode: 1024x768 at 60Hz X8R8G8B8
ID: 324
Revision: 161
SubSystem ID: 15f1028
Vendor ID: 10de
WHQL Level: 0
GUID: d7b71e3e-4064-11cf-ce69-552100c2cb35
Driver: nv4_disp.dll
Driver Version: 6.14.10.6742
MultiSample Types: None, NonMaskable, TwoSamples, FourSamples,
Max Texture Size: 4096x4096
Max MultiTexturing: 8
Non ^2 Textures: True
Assembly information:
---------------------
Application Domain: Sinapse.exe
Application Path: C:Program FilesSinapse_v0.1
Application Codebase: file:///C:/Program Files/Sinapse_v0.1/Sinapse.exe
Assembly Full Name: Sinapse, Version=1.0.1832.23750, Culture=neutral, PublicKeyToken=null
Assembly Version: 1.0.1832.23750
Exception information:
----------------------
Exception Type: Microsoft.DirectX.Direct3D.InvalidCallException
Exception Source: Microsoft.DirectX.Direct3D
Exception Message: Error in the application.
Exception Target Site: Reset
Stack Trace information:
------------------------
Microsoft.DirectX.Direct3D.Device.Reset
Sinapse.Core.SinapseWindow.AttempRecovery
Sinapse.Core.SinapseWindow.Render
Sinapse.Core.SinapseCore.Render
Sinapse.SinapseMain.Main
System information:
-------------------
Machine Name: *****
OS Version: Microsoft Windows NT 5.1.2600.0 Service Pack 2
Manufacturer: Dell Computer Corporation
Model: Inspiron 5150
System Type: X86-based PC
Total RAM: 511MB
Processors Count: 2
-Mobile Intel® Pentium® 4 CPU 3.20GHz at 3189Mhz
-Mobile Intel® Pentium® 4 CPU 3.20GHz at 3189Mhz
Bios: DELL - 27d4071e
Current Date/Time: 1/13/2005 1:38:28 PM
TimeZone: ****
Graphic information:
--------------------
Device: 0
Name: GeForce FX Go5200
GDI Name: .DISPLAY1
Display Mode: 1024x768 at 60Hz X8R8G8B8
ID: 324
Revision: 161
SubSystem ID: 15f1028
Vendor ID: 10de
WHQL Level: 0
GUID: d7b71e3e-4064-11cf-ce69-552100c2cb35
Driver: nv4_disp.dll
Driver Version: 6.14.10.6742
MultiSample Types: None, NonMaskable, TwoSamples, FourSamples,
Max Texture Size: 4096x4096
Max MultiTexturing: 8
Non ^2 Textures: True
Assembly information:
---------------------
Application Domain: Sinapse.exe
Application Path: C:Program FilesSinapse_v0.1
Application Codebase: file:///C:/Program Files/Sinapse_v0.1/Sinapse.exe
Assembly Full Name: Sinapse, Version=1.0.1832.23750, Culture=neutral, PublicKeyToken=null
Assembly Version: 1.0.1832.23750
Exception information:
----------------------
Exception Type: Microsoft.DirectX.Direct3D.InvalidCallException
Exception Source: Microsoft.DirectX.Direct3D
Exception Message: Error in the application.
Exception Target Site: Reset
Stack Trace information:
------------------------
Microsoft.DirectX.Direct3D.Device.Reset
Sinapse.Core.SinapseWindow.AttempRecovery
Sinapse.Core.SinapseWindow.Render
Sinapse.Core.SinapseCore.Render
Sinapse.SinapseMain.Main
#56
Posted 14 January 2005 - 07:54 PM
I am getting the following error window when I attempt to run the program (see attached image). I checked, and I have the monotype corsiva font installed, and I haven't seen any other reference to this error message. Any ideas?
Attached File(s)
-
sinapse_error.png (10.2K)
Number of downloads: 107
#57 Guest_Jesus Franco_*
Posted 16 January 2005 - 01:50 AM
Thank god .net framework is fully backwords compatible with all applications requiring .net framework 2.
Thank you very much for this very nice application Siwu.
I do have one question however, whats up with this app being released? And what will happen to Expire?
Thanks
Thank you very much for this very nice application Siwu.
I do have one question however, whats up with this app being released? And what will happen to Expire?
Thanks








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