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[rel]avetunes2 Widget & Bzskins

107 posts in this topic

Do you want to convert

bztunes.png

into

bztunes2.png

by simply MouseHovering the widget?

Now there is AveTunes2, which is AveTunes1 but with a lot of extra cool stuff: skins can change themselves thru hotspots, unlimited amount of extra panels, and animations while changing skins.

To see the new options in action, download the new AveTunes first (just overwrite the old one)

http://mpj.tomaatnet.nl/Itunes.zip

and download BZeitlers WOA!©-skin.

http://www.sputnikk.org/bzeitler/aveapps/itunescom.zip. Then, go into the properties, go to the skin tab and select ItunesCom.

Big Kudos goes to Brian Zeitler, for helping me all the time with skins, and trying things out for me. :rock:

Options of this widget

  • Totally Skinnable
  • Click the scrolling songname to show the artists name instantly.
  • Click the counter to toggle between elapsed time / remaining time.
  • All buttons work like expected, progressbar is clickable, volume is clickable, ratings are clickable.
  • The volume can be adjusted by scrolling your mousewheel when the widget has the focus.
  • Drag-'n-drop music files onto the widget to play them/add them to the library.
  • Drag-'n-drop images onto the widget to set them as albumart for the current song.
  • Slick animations, and more.. :P

Edit, as of Oct 5th '04:

Current version

2.5

Download

update: http://mpj.tomaatnet.nl/iTunesWidget.dll

total ZIP: http://mpj.tomaatnet.nl/iTunes.zip

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This rocks, and is now gracing my desktop as we speak, the best part is having the option of making the album art active when you click instead of hovering. :D Thanks Ave for teaching me the powers of changing the skin.ini :smartass:

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Originally posted by AndreasV@Aug 23 2004, 08:02 PM

more coming after my dinner

PS: I will post a sample skin.ini soon, I'm quite hungry at the moment.

<{POST_SNAPBACK}>

Yes Ave eat..the last thing we want is for you to die.... :cry:

Great freakn job dude! :woot: I will certainly be making Sub-System skins for this. AWSOME!!! :rock:

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What are the chances of getting a drop down menu for the default iTunes1 skin?

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ahhhh

Shouldn't this be pinned and merged with the original AveTunes thread? I mean some people might not even see this. It will do more good being pinned. I think...

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this is great ave :D

the only thing i still don't like, is that i still have to double click :(

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great widget but it works only with iTunes :( could anyone make one for winamp?

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Options of this widget

  • Totally Skinnable
  • Click the scrolling songname to show the artists name instantly.
  • Click the counter to toggle between elapsed time / remaining time.
  • All buttons work like expected, progressbar is clickable, volume is clickable, ratings are clickable.
  • The volume can be adjusted by scrolling your mousewheel when the widget has the focus.
  • Drag-'n-drop music files onto the widget to play them/add them to the library.
  • Drag-'n-drop images onto the widget to set them as albumart for the current song.
  • Slick animations, and more.. :P

Sample Skin.ini

[Info]
; in this section you can place information about the skin
; which will be displayed in the skin dialogue.
Name=itunes compact
Author=bzeitler
Info=

[Bg]
; define the width and height of the widget here.
Width=324
Height=75


[Font]
; Fonts used for the information panel.
;FaceName of the font used, only truetype fonts can be handled.
FaceName=Tahoma
;font size
Size=10

; this is the color in Alpha - RGB format.
ColorA=255
ColorR=10
ColorB=10
ColorG=10
;    Text align left   = 0,
;    Text align center = 1,
;    Text align right  = 2
;    defaults to 1 (center)
HAlignment=1


;    FontStyleRegular    = 0
;    FontStyleBold       = 1
;    FontStyleItalic     = 2
;    FontStyleBoldItalic = 3
;    FontStyleUnderline  = 4
;    FontStyleStrikeout  = 8
;    defaults to o (regular)  
Style=0

[CounterFont]
; Fonts used for the counter panel.
;FaceName of the font used, only truetype fonts can be handled.
FaceName=Tahoma
;font size
Size=10

; this is the color in Alpha - RGB format.
ColorA=255
ColorR=10
ColorB=10
ColorG=10
;    Text align left   = 0,
;    Text align center = 1,
;    Text align right  = 2
;    defaults to 1 (center)
HAlignment=1


;    FontStyleRegular    = 0
;    FontStyleBold       = 1
;    FontStyleItalic     = 2
;    FontStyleBoldItalic = 3
;    FontStyleUnderline  = 4
;    FontStyleStrikeout  = 8
;    defaults to o (regular)  
Style=0

[DisplayPane]
; this is the panel where ALL text output is written to,
; all other panes are relative in their position to this one.
Left=0
Top=16
Width=324
Height=230

[ProgressBar]
;the progressbar is drawn upon the displaypane and shows the progress
;of the song.
Left=500
Top=31
Width=48
Height=12

[InfoPane]
Left=155
Top=7
Width=120
Height=11


[CounterPane]
; this is the pane relative to the display pane
; that shows the 00:20 or 02:45. it counts
; the song progress/time left
Left=235
Top=21
Width=34
Height=11

[PreviousButton]
; all button positions are relative to the widget itself.
; previous song
Left=31
Top=16
Width=25
Height=25

[NextButton]
; next song
Left=93
Top=16
Width=25
Height=25

[PausePlayButton]
; toggles pause/play
; needs pause.png
Left=57
Top=13
Width=36
Height=37

[StopButton]
;stops the current song.
Left=
Top=
Width=
Height=


[MuteButton]
; mutes the sound7
Left=29
Top=45
Width=15
Height=15

[OpenButton]
; shows an opendialog from where
; the user can select other songs to be played.
Left=274
Top=28
Width=13
Height=13

[ToggleITunesWindowButton]
; toggles the visibility of the iTunes main window
Left=8
Top=42
Width=14
Height=14

[QuitButton]
; quits iTunes
Left=8
Top=5
Width=14
Height=14

[AlbumArt]
; must be 1 if you want album art to show up, otherwise leave this section
; completely out.
Show=1

Top=
Left=
Width=
Height=

; if 1, overlay.png is drawn over the album art.
DrawOverlay=1

if 1, then the overlay is drawn the actual size, otherwise the Width and Height are used.
DrawOverlayActualSize=0

; if you want the album art to be positioned different than the overlay,
; then you can here specify the position of the artwork-picture relative to the albumart
; section.
ArtWorkLeft=
ArtWorkTop=
ArtWorkWidth=
ArtWorkHeight=

[Knob]
; section for the progressbar 'knob'.
; the knob is the visual representation of the progress of the song.
Width=12
Height=12

; if this is 1, knob.png will be used rather than a ownerdrawn knob.
UseBitmap=1
;0 = FALSE, 1=TRUE
; if 1, the widget will 'stretch' the knob. well, not really stretch it
; but if the knob is ownerdrawn (not a png file), then it will
; show a progressbar with the knobs colours instead of a knob
; if useKnobBmp=1 then the images\knob.png will be used as the
; progressbar, so that images must be the same width and height
; as defined for ProgressBar Width/Height
; e.g. If the progress is 50%, half of the image will be drawn.
stretchKnob=0

[InnerKnob]
; this is the color of the inner fill of the knov in Alpha-RGB format.
ColorA=255
ColorR=0
ColorG=0
ColorB=0

[OuterKnob]
; this is the color of the other edge of the knob in Alpha-RGB format.
ColorA=255
ColorR=0
ColorG=0
ColorB=0

[SoundPane]
; this is the soundpanel and shows the current soundvolume settings.
; this panel is relative to the display panel.
; needs sound_unfilled.png, sound_filled.png and/or sound_knob.png
; the percentage of sound_unfilled.png is drawn to reflect the percentage
; of the sound volume, the rest is filled with sound_unfilled.png.
Left=45
Top=33
Width=45
Height=12
; use this if you want to use a knob for the soundvolume, rather
; than the filled-unfilled method.
UseKnob=1
; 0 = left to right
; 1 = right to left
; 2 = top to bottom
; 3 = bottom to top
Direction=0

[RatingPane]
; this panel reflects the rating the current track has.
; its relative to the displaypane.
; needs images\rating_unfilled.png and images\rating_filled.png
; if the rating is 60, 60% of rating_filled.png is drawn, and
; 40% of rating_unfilled.png
Left=0
Top=0
Width=0
Height=0
; 0 = left to right
; 1 = right to left
; 2 = top to bottom
; 3 = bottom to top
Direction=0


[ExtraInfos]
; this need to reflect the number of extra panes
Count=1

; for every extra pane, you need an [ExtraInfo-#] section
; count starts at 1
; All ExtraInfo panes are relative to the display pane.
[ExtraInfo-1]
FaceName=Arial
ColorA=255
ColorR=255
ColorG=255
ColorB=255
Size=12
;
;    FontStyleRegular    = 0
;    FontStyleBold       = 1
;    FontStyleItalic     = 2
;    FontStyleBoldItalic = 3
;    FontStyleUnderline  = 4
;    FontStyleStrikeout  = 8
;
Style=1
;    StringAlignmentNear   = 0,
;    StringAlignmentCenter = 1,
;    StringAlignmentFar    = 2
HAlignment=1
; Type:
; name, album, artist, comment, composter, genre, kind, length
Type=genre

[ChangeSkinHotSpots]
; this need to reflect the number of changeskinhotspots
Count=1

[ChangeSkinHotSpot-1]

; hotspot area
Left=0
Top=0
Width=324
Height=75

; this is only valid if type=hover
; it reflects the hotspot area after the skin has been changed.
; it can be usefull when you want the whole widget as a hotspot
; but the new skin is larger in size.
NewLeft=0
NewTop=0
NewWidth=324
NewHeight=230

; this is the offset the widget can be moved on the screen.
; for example, if you want the widget to be 50 pixels up for the new skin,
; you should specify YOffset=-50
XOffset=0
YOffset=0

; same as above, but when the mouse is out, only valid if type=hover
MouseOutXOffset=0
MouseOutYOffset=-155

; the name(folder name) of the skin to change to, can use subfolders.
NewSkinName=itunesbase

; the skin to change back to when the mouse moves out of the hotspot,
; only valid if type=hover.
MouseOutSkinName=itunescom

; the type of hotspot, hover or click. Hover reacts when the mouse moves
; over the hotspot, click when the user clicks the hotspot.
type=hover

; animation that is 'played' when the widget changes its skin.
; if type=hover, the animation is played backwards.

; actually, each frame will be set as a background quickly, hence
; the name EasyAnimation;)

; this specifies the number of frames.
EasyAnimationFramesCount=9

; for each frame, there is an EasyAnimationFrame#, starting at 1.
EasyAnimationFrame1=anim1.png
EasyAnimationFrame2=anim2.png
EasyAnimationFrame3=anim3.png
EasyAnimationFrame4=anim4.png
EasyAnimationFrame5=anim5.png
EasyAnimationFrame6=anim6.png
EasyAnimationFrame7=anim7.png
EasyAnimationFrame8=anim8.png
EasyAnimationFrame9=anim9.png

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Oh hell yes! :cry:

I can't wait to play with the new settings/controls. :D

Thank you Ave

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; for each frame, there is an EasyAnimationFrame#, starting at 1.

EasyAnimationFrame1=anim1.png

EasyAnimationFrame2=anim2.png

EasyAnimationFrame3=anim3.png

EasyAnimationFrame4=anim4.png

EasyAnimationFrame5=anim5.png

EasyAnimationFrame6=anim6.png

EasyAnimationFrame7=anim7.png

EasyAnimationFrame8=anim8.png

EasyAnimationFrame9=anim9.png

You have opend a new world to me! :woot:

thumb-19437.png

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Hi everyone... glad you like the new wiget and skin should be noted that unbeliever gernerously provided me with a place to start by allowing me to use his images he created for his powertunes samurzie widget. So thanks to him!

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another AVEapp quality :naughty:, hmm what can i say i hate iTunes(btw, i downloaded it last night to see how it works with avetunes 1 :P), but well, i would like to see such thing for Winamp/QCD, btw

iTunes sux 43 megs of ram in my system

QCD only 3 megs!!!

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iTunes bites on my box to, I use winamp most the time. I just use iTunes to play with Ave's widgets.

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yeah, i like winamp better too.... a winamp support would be very very nice :D

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the next person to mention winamp support or any other player support is gonna get slapped in the head. Lets not forget how vnuemman got driven away...

Just be grateful for what you have been given.

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I find it funny how Itunes only takes 12MB when it's actually shown, and only 5MB when it's minimized

But Winamp takes a nice 30MB when shown and 15 when hidden :lol:

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