Okay, I worked on another API in the SPrintWindow library.
The API is named: SPrintWindowGetDIB().
Yes, this is what you are thinking. This API returns you the DIRECT DIB pointer of a layered window. it DOESN'T copy the window into a buffer, it returns the REAL buffer used by the system to draw the window.
With this I modified a little app I made when I was starting expire to use the new API. And I believe the result is pretty cool
Of course it's still compatible with 2K/XP/2K3
Grab the file !!!
SPrintWindow_demo.avi (8.39mb) Video/Audio: WMV9/WMA2
siwu
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// Seph








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