Aveiconifier2
#42
Posted 17 June 2004 - 05:18 PM
Quote
Below is a screenshot of Black Panther for AveIconifier. I'd release it if it wasn't for the text.
WOW sexy! I'll add some code to make the text-color + font configurable in the ini.
@altoprofilo: I like the current layout
#43
Posted 17 June 2004 - 05:48 PM
This can be added to the skin.ini.
[texts] fontColor= 0 fontSize= 10 fontName= Lucida Sans Unicode [boxes] fontColor=0 fontSize=8 fontName=Lucida Sans Unicode
Color goes from 0 (black) to 16777215 (white). Value = Red * 255 * 255 + Green * 255 + Blue.
#45
Posted 17 June 2004 - 11:34 PM
#46
Posted 18 June 2004 - 10:55 AM
#47
Posted 19 June 2004 - 02:35 AM
There are so few developers that create a program that is:
A.) Unbelievably easy to use.
B.) Perfectly configurable.
C.) Simple, clean and fast.
D.) Does what it says on the tin.
We need more apps like this, bring back Notepad and it's simple "I make text files(BIG FULL STOP)" methodoligy (?sp?)
#49
Posted 22 June 2004 - 09:30 AM
The app also runs pretty fast even with over 50 - 100 icons to convert and has save me plenty of time as well.
Big fan of your work Ave. Thanks!
#50
Posted 23 July 2004 - 10:45 PM
http://mpj.tomaatnet...icontrouble.gif
(source: pixelsmoke)
Everything has been corrected and the download has been updated, still the same link: http://mpj.tomaatnet.nl/Aveicon.zip
Again, Thanks to pixelsmoke for giving me details about this error. :rock:
On a side note, I am trying to implement ICNS support. Is there anyone that can provide me a sample ICNS file?
Post Edited.
Don't post huge images inline.
Please limit inline images to 500px wide and 375px high.
---------------
Stevie BM
#52
Posted 26 July 2004 - 09:55 PM
I had an idea, about an option you might want to include in a later version. I think it would be cool if you could include multiple pngs with the same file name but with an extension with the icon size. That way you could specify specific rendered images to a certain size. See the example:
To make ave icon with 72 x 72, 64 x 64, and 16 x 16 you could drag these images:
ave_icon_72.png
ave_icon_64.png
ave_icon_16.png
...And that would create one file: ave_icon.ico that would contain the rendered images accordingingly.
The reason I suggested this, is that some of the icons that I make degrade alot when it gets to 16 pixels, and if I can control the outcome (create a 16x16 version png) before I convert it, then the icon file would reduce its image size gracefully and present itself cleaner.
Just a thought, I don't want this program to get complicated though... So if that creates complexity, just ignore this idea.
Thanks
#53
Posted 27 July 2004 - 02:40 AM
There is a noticable loss of quality during the conversion. "Icontest.ico" is one done using Gimp to resize and Snico to iconify, the other ICO there is one done through the Iconifier.
Attached File(s)
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quality.png (10.44K)
Number of downloads: 93
#54
Posted 27 July 2004 - 04:41 AM
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There is a noticable loss of quality during the conversion. "Icontest.ico" is one done using Gimp to resize and Snico to iconify, the other ICO there is one done through the Iconifier.
I will also look into the code to see if I messed the interpolation modes up.
#55
Posted 27 July 2004 - 05:06 AM
I just need to ask is there any way to improve the "conversion engine" of this program? You have created such a simple, intuitive, and useful program that the first thing that comes to my mind is how many lives you've must have made easier in their desktop modding ventures
...but then something else comes to mind, with such an easy tool to use i shudder to think of the potential mass proliferation of icons slightly 'less-than-par' in quality into the modding communities.
Maybe it's not the program's conversions but just the size with which I am displaying my icons. Perhaps you could explain against my ignorance in this area.
But if there was a way to improve the on the conversion results, this app would represent the perfect blend of functionality and useability and quality! A trophy program to aspire to
anyways, AVE you never fail to amaze me in your talent and overall kindness without a hint of ego. I had the opportunity in the past to humbly request and give feedback during your port of your startmenu v2 docklet to YzDock, thanks again for your efforts and quick lesson in handles, i still use it
regards,
leon
EDIT: I just noticed the 48x48 and 16x16 difference aswell, Im going to go back and look through some of my icons and see if i missed something similar.
will report back.. *trips over keyboard*
#56
Posted 27 July 2004 - 05:21 AM
As you all know, a typical Windows ICO file can contain multiple icons, of multiple sizes. However, the arrangement of icons in these ICO files is variable, you can have something like 16x16, 24x24, 32x32, 48x48, and so on. Or, you can have something like 48x48, 16x16, 32x32, 24x24, etc.
To determine the dimensions of the icon as displayed in text under Tiles mode, WinXP picks the FIRST image in the file. That said, to actually draw the icon, WinXP will take the size closest to the one necessary (in Tiles Mode, this is 48x48), and draw that, resizing if necessary.
The distorted icon in my screenshot has all sizes in it, from 16x16 to 128x128 (yes, I edited the INI by hand). XP is displaying the image for the 48x48 icon, despite listing the dimensions of the icon as the first file in the ICO, 16x16.
*Edit: I did some further checking to reassure myself that my theory is correct. I went into an icon editing program and exported the 48x48px versions of both icons. They are also attached. I hope none of this comes as bashing or being annoying - I do plan on having this program replace my current icon editor once this issue is corrected.
And an example of non-distorted icons appearing to be 16x16:
Attached File(s)
#57
Posted 27 July 2004 - 05:52 AM
I followed this process: I took a 128x128 PNG and dropped it into AveIconifier2 (most recent release) and dragged the resulting Icon to the desktop.
This was the result:
(My desktop is at 1280x1024 with no modified registry icon settings, with the "use large icons" option checked in the "effects" dialogue under the "appearance" tab of the "Display Properties" (Sorry, I don't know what size this represents.)
Then I dragged the icon into a folder to get this view:
Then I thought I could open the Icon in AveIconBook and move the slider through it's different sizes (am I right to think that by moving the slider, you are able to view the icon's included sizes ie: 16x16, 32x32 etc..?) Unfortunately, AveIconBook's size slider does not tell you the dimensions but here are the images below as they correspond to the slider's position. I hope this helps in anyway.
oops, attachment limit, I'll continue on next post...
Attached File(s)
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PNG2ICO.PNG (8.97K)
Number of downloads: 173 -
FolderView.PNG (5.27K)
Number of downloads: 75 -
IconBook1.PNG (30.91K)
Number of downloads: 85
#58
Posted 27 July 2004 - 05:56 AM
Attached File(s)
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IconBook2.PNG (20.21K)
Number of downloads: 75 -
IconBook3.PNG (11.91K)
Number of downloads: 68 -
IconBook4.PNG (11.46K)
Number of downloads: 72 -
IconBook6.PNG (5.79K)
Number of downloads: 72
#59
Posted 27 July 2004 - 05:59 AM
@ AVE, thanks again. Off to donate
Attached File(s)
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IconBook5.PNG (7.93K)
Number of downloads: 70 -
LastOne.PNG (24.07K)
Number of downloads: 22








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